﻿using System;
using Google.Protobuf.Reflection;

namespace EggLink.DanhengServer.Proto
{
	// Token: 0x02000D3F RID: 3391
	public enum PlayingState
	{
		// Token: 0x04003A9D RID: 15005
		[OriginalName("PLAYING_STATE_NONE")]
		None,
		// Token: 0x04003A9E RID: 15006
		[OriginalName("PLAYING_ROGUE_COSMOS")]
		PlayingRogueCosmos,
		// Token: 0x04003A9F RID: 15007
		[OriginalName("PLAYING_ROGUE_CHESS")]
		PlayingRogueChess,
		// Token: 0x04003AA0 RID: 15008
		[OriginalName("PLAYING_ROGUE_CHESS_NOUS")]
		PlayingRogueChessNous,
		// Token: 0x04003AA1 RID: 15009
		[OriginalName("PLAYING_CHALLENGE_MEMORY")]
		PlayingChallengeMemory,
		// Token: 0x04003AA2 RID: 15010
		[OriginalName("PLAYING_CHALLENGE_STORY")]
		PlayingChallengeStory,
		// Token: 0x04003AA3 RID: 15011
		[OriginalName("PLAYING_CHALLENGE_BOSS")]
		PlayingChallengeBoss,
		// Token: 0x04003AA4 RID: 15012
		[OriginalName("PLAYING_ROGUE_TOURN")]
		PlayingRogueTourn,
		// Token: 0x04003AA5 RID: 15013
		[OriginalName("PLAYING_ROGUE_MAGIC")]
		PlayingRogueMagic
	}
}
